Kuva Liches and Sisters of Parvos
The Adversary system consists of two enemies: the Kuva Liches, associated with the Grineer, and the Sisters of Parvos, associated with the Corpus. Those particularly tenacious enemies are specifically designed to focus on one Tenno and make their life harder across the Origin System.
The War Within and the Deadlock Protocol Quests must be completed before the player can engage with the Kuva Liches and the Sisters of Parvos respectively. Please refer to the Quest Tips article for additional information.
Creating the Adversary
Creating a Kuva Lich
Kuva Larvlings can appear in any Grineer mission over level 20. Their presence is announced by flickering lights and a transmission of higher-ranking Kuva soldier reporting a suitable subject.
Creating a Sister of Parvos
Candidates can appear in any mission on the Corpus Ship tileset once the player enters the Granum Void and reaches at least level 1.
Note: players need to use a Zenith Granum Crown. They can be found on Treasurers roaming Neptune and Pluto.
After successfully leaving the Granum Void, a transmission of Vala Glarios will appear, followed shortly by the appearance of a Candidate.
Once the Larvling or the Candidate spawns, they will be marked on the HUD. Killing this enemy will reward Kuva or Credits respectively, as well as allow the player to decide whether or not they wish to create a Lich or a Sister with a given weapon.
Once the Larvling or the Candidate has been subjected to Tenno’s Mercy and the mission has been completed, the player will meet their Adversary for the first time upon their return to the Orbiter.
The status of the Adversary can be checked by opening the pause menu and clicking one of the following symbols in the bottom-right corner of the screen.
Taking down the Adversary
Taking down the Adversary relies on two fundamental mechanics:
- Getting the Requiem Mods
- Learning the right sequence of Requiem Mods
Getting the Requiem Mods
Requiem Mods are Mods specific to Parazon and are necessary to prevent the Adversary from returning from the dead.
Requiem Mods can be found by opening Requiem Relics in Requiem Fissure missions. Requiem Relics can be acquired from:
- Kuva Siphon and Kuva Flood Missions
- Killing Kuva Thralls and Sisters’ Hounds
- Trading
Each Requiem Mod can be used in a successful sequence up to three times - once it has run out of charges, the Mod will turn Defiled and cannot be used anymore. Four Defiled Requiem Mods can be transmuted to create a new, random Requiem Mod.
Learning the sequence:
The sequence of Requiem Mods can be learned through a few means:
Trying various combinations of Requiem Mods.
Each failed attempt provides additional Murmurs, which help uncover the Requiem Mods in the sequence.
Hunting Adversaries’ servants on Influenced nodes.
Kuva Thralls and Sister’s Hound provide Murmurs when killed by Hidden Mercy.
Those enemies can be found on nodes influenced by the current Adversary - depending on their anger level, those enemies will occupy different planets, indicated by Red (Kuva Lich) and Blue (Sister of Parvos) mist.
The Adversary can also be forced to spawn by using the Requiem Ultimatum gear item. Requiem Ultimatum can be received by Converting or Vanquishing the Adversary.
Kuva Lich |
Sister of Parvos |
|
Level 1 |
Earth |
Venus |
Level 2 |
Mars |
Phobos |
Level 3 |
Ceres |
Jupiter |
Level 4 |
Sedna |
Neptune |
Level 5 |
Kuva Fortress |
Pluto |
Nodes of the occupied planets still allow the player to partake in all variants of the mission.
Kuva Thralls and Sister’s Hounds can only spawn in Controlled Territories of the current Adversary. Those enemies are always marked on the player’s HUD. Killing them opens them to Mercy Kill, which rewards Murmur’s progress.
Murmurs will eventually reveal all three Requiem Mods necessary to take down the Adversary, however, the right order of the Requiem Mods is left for the player to discover.
Rewards received during Influenced missions are subject to become "Taxed" by the Adversary.
Taking down the Adversary
Kuva Liches and Sisters can spawn in their controlled territories, the more enraged they are, the higher the chance of their appearance. Their rage levels are displayed in the Kuva Lich and Sister of Parvos menu.
Meeting their Adversary in mission allows the players to try their Requiem sequence once the Adversary has been downed.
Should the Requiem Mod be wrong, the enemy will escape and rank up, as well as reward the player with some Kuva (Kuva Liches) or Credits (Sisters of Parvos).
It is necessary to repeat this process and work step by step by error and trial until the player guesses the correct sequence.
All the relevant information about Murmur progression and the attempted tries and Requiem sequence will be displayed in the Lich Menu.
Once the correct sequence is found, it is time to take the Lich down!
The final fight
Once the Kuva Lich or Sister of Parvos is defeated using the correct sequence of Requiem Mods, they will flee to Railjack, where the final showdown will take place.
The Adversary will always escape to the same place: Saturn Proxima for Kuva Liches and Neptune Proxima for Sisters of Parvos.
A Sister of Parvos is protected by Warframe Specters and her Hound, all of which need to be disposed of before she can be taken down.
Once the Adversary has been Vanquished or Converted, they will return all the taxed items and reward an Ephemera, if they had one.
NOTE: Weapons and Hounds will only be rewarded, if the Adversary has been Vanquished! Converting them will not reward those items.